Moira, the Magic-User
Radovan - Human Cleric (of Odin?)
Khazgar Stonehand - Dwarf Fighter
Boris - Dwarf Fighter/Thief
Seed - Human Fighter
Red - Human Ranger
Firban Brighthand - Halfling Thief
Dustin's Brother - Human Wizard
This week a few magic items were available for sale:
+1 Short Sword - bought by Seed
Potion of Clairvoyance - bought by ???
Figure of Wonderous Power: Onyx Dog - bought by Firban
This purchase made Seed unable to afford the plate mail he ordered. So, Red bought it instead.
The party listened to some rumors, again none directly pertinent to the delve. They decided to head to the Citadel, and finish up what they missed last time.
On the way in, they ran across four large black ants "harvesting a large dead humanoid." They waited about 20 minutes, and stayed out of the way. The ants left, jaws full of meat, and ignored the party. The party checked the dead body and grabbed a pair of nice boots, but they smelled like death.
In the statue room, they ran into some serious trouble: a "brain with a beak and 8 tentacles hanging down." They engaged, poorly, and the grell spread out damage between 5-6 party members before going down. Nothing seriously though.
They headed up the stairs to the second floor, and found most of the paintings in the "gem-tree room" were gone. Only Auror Oaktooth's portrait remained. The party grabbed it and headed south. They explored a couple of bedrooms, which were empty. Following the corridor first to the south, then to the west, they came to a large room.
A skeleton was sprawled over an open chest. A chunk of the ceiling had fallen into the center of the room, leaving a large pile of rubble. A few doors led out of the room, too. Part of the party approached the chest cautiously. The rest waited a ways back.
While the chest was being inspected, the party that hung back noticed movement in the rubble. Everyone threw some oil, and then a torch. The chest inspectors went back to searching for traps.
Meanwhile, the fire from the oil was "sucked down and went out abruptly."
The party stood around trying to figure out what to do. Suddenly, an ooze dropped from the ceiling onto See, Red and Khazgar. A fight ensued, with Red taking some damage from the party (the ooze attached to him, and shared all damage taken.) Again, they won without major injury. Radovan burnt some healing, and they checked the loot: A bunch of coin, and a magic coin too!
They played around with the coin for a bit, and eventually found that when flipped onto the ground, a "warrior from valhalla" shows up for an hour. Dubbed Mr. Valhalla, they moved through one of the doors, into a kitchen.
The kitchen had several bugs in the cupboards, including a giant tick that attached itself to Mr Valhalla. No permanent damage to the party, but no treasure either.
The next room was the old king's bedroom. A talking face on the wall in the corner conversed with them. Eventually, they figured out the way to get the face to open the secret door. Inside, they found a teleporter node with the following runes: protection, sun, treasure.
They grew a pair, and tried the teleporter. Nobody expected what happened next. They showed up in King Johan's throne room. With a pile of treasure falling on them...
A few got buried in the avalanche of coins, and guards showed up almost immediately. The guards moved the party away from the treasure and waited for the king to arrive.
The king was quite thankful for the new pile of treasure. Each of the PC's received 1000 gp as a reward from the king's new horde. Well, not Firban who backtalked the king. He was given a ring, with a geas "to find my father's crown." Then he was give his share of gold.
Not a lot of gold this session. But, there were a few magic items:
the Magic Coin of Mr Valhalla
the Magic Coin of Mr Valhalla
the Stinky Boots give +10% move silently
plus all the purchased magic! A pretty good score, overall.
Overall, a fun session. The party thinks they don't want to mess with the Citadel anymore. We will see next week.