As you know, I am prepping for a FLGS game of Mord Mar. The beautiful thing about this is: I get to update the game, based on playtesting from other campaigns. Well, the whole Old City is getting a face lift.
1st up: the Citadel. Instead of a monolithic structure, it is becoming four towers, with a courtyard in the middle. The courtyard is surrounded by walls. Some of the portcullis from the roads will be open, and some closed. The Transitionary is at the center of the courtyard. (This is the main stairwell between levels.) Goblins still control one of the towers, but the others need to be discovered through play.
Each tower is three levels tall, and 60' square. Some may have basements, cellars, attics or other non-symmetrical levels. The walls connecting the towers are two stories tall and 20' wide. Inside of these walls were once bunks, weapons lockers, a few offices and other guard necessities.
2nd in line, the Old City itself. The map has had a total re-working. All of our favorite places are still there, but they are (probably) in different places.
More to come!
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