Friday, December 27, 2013

The Meave of Mord Mar

So, as I begin to write the Goblins of Mord Mar tournament module, I am reviewing some early design decisions.  Most have held strong through the year plus of design and playtesting.  The 'Meave' has not, however.  I find that it has to be abolished.  It is counteractive to what a megadungeon is supposed to be.  It gives the players a distinct advantage, and needs to go.

It simply didn't exist.  I'm not sure what ramifications this will have on the playtest.  I don't think any players will be slighted by this decision.  Even if they are, this is the nature of a playtest.

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